More mothership content
yeah
pic 2 download
etc
Friday, 16 November 2018
Wednesday, 14 November 2018
G+ Salvage - Cyberpunk Hack and DCC Adventures
Putting up PDFs of shit I only ever done did post on G+ - in both cases click the picture and get a PDF
CYPERPUNK 2020 POST APOC HACK
Dungeon Crawl Classics Adventures
Now fuck off yeah
Monday, 12 November 2018
Tenum Station
Tuesday, 6 November 2018
Castle Overlook
***FUCK OFF TUESWFRP PLAYERS***
First up, WFRP1e is fucking great - barring the career system which needs some fixing.
This is a little patchy but whatever
Roll 1d20+number of rooms visited and just kinda riff off the contents, letting things slowly get worse. Speed it up by doubling the number-of-room count.
1-20 is normal
21-40 is eerie
41-60 is strange
61-80 is weird
81+ is CHAOS
d20+rooms
|
Purpose
|
1
|
Guest bedroom
|
2
|
Guest bedroom
|
3
|
kitchen
|
4
|
kitchen
|
5
|
privy
|
6
|
dining hall
|
7
|
storeroom
|
8
|
dining hall
|
9
|
servants room
|
10
|
servants room
|
11
|
study
|
12
|
studio
|
13
|
barracks
|
14
|
library
|
15
|
library
|
16
|
storeroom
|
17
|
wardrobe
|
18
|
barracks
|
19
|
servants mess
|
20
|
great hall
|
21
|
greenhouse
|
22
|
childs room
|
23
|
chapel to no god at all
|
24
|
cell, sign of recent use - bed is a
mess
|
25
|
apothecary
|
26
|
armoury, but all weapons subtly
blunted and bent
|
27
|
room of mirrors
|
28
|
death-mask room - all of them seem in
slight pain
|
29
|
single book detailing the current
activities of Guy
|
30
|
single book detailing the current
activities of Harvey Boatman
|
31
|
potraiture of the Emperor, with
subtle deformities
|
32
|
family tree with many many
connections to witches - if researched
|
33
|
collection of disparate diaries and
logbooks and journals - victims
|
34
|
kitchen of rotten food
|
35
|
ballroom, but the orchestra pit is
full of broken instruments
|
36
|
altar of sigmar, reversed
|
37
|
altar of taal, built of city goods
|
38
|
suit of armour in traditional style -
full of rodents and insects
|
39
|
completely empty, bare of all
ornamentation
|
40
|
servants quarters - but all bed
clothes are under the beds, like they sleep there
|
41
|
torture chamber
|
42
|
surgery, all the tools blunt and
cruel
|
43
|
horrendously overgrown greenhouse,
signs of tending
|
44
|
jars of human hair line the walls
|
45
|
blackened crib
|
46
|
indoor pool, stained wine-red,
surrounded by bottle of wine
|
47
|
collection of fabrics, patternless,
and a box of blindfolds
|
48
|
just full of classically styled
statues in mildly lewd poses
|
49
|
two legged dog with wheels endlessly
circling the room
|
50
|
glass display cabinents full of
murder weapons and marital aids
|
51
|
huge amount of drug paraphanelia and
substances
|
52
|
mummified horse limbs
|
53
|
single servant in empty room, unable
or unwilling to acknowledge your presence
|
54
|
dogs suspended on hooks, alive,
silent, pleading….
|
55
|
iron maiden in room of overstuffed
sofas and opulent cushions
|
56
|
BDSM torture chamber - but medieval
and such
|
57
|
abandoned wedding reception, rotten
bouqets
|
58
|
seemingly endless chains hang from
the ceiling
|
59
|
bathtub with bloodstains to the brim
|
60
|
room entirely stripped down to the
stone - signs of endless scratching
|
61
|
lab of glass specimen jars, all
pickled foetuses and organs plucked
|
62
|
portraiture of the Emperor as a
horrendous mutant
|
63
|
open casket empty, yet flowers are
scattered
|
64
|
stuffed manticore , sign of wear on
back
|
65
|
witchblood paintings
|
66
|
whale skeleton set into the walls
themselves, bones scrimshaw'd
|
67
|
gibbet hanging from the centre of the
room
|
68
|
ballroom full of skeletons, posed as
dancers
|
69
|
human trophy room
|
70
|
human trophy room
|
71
|
human trophy room
|
72
|
human trophy room
|
73
|
suits of armour rent apart, posed
mannekins having struck them down, bones within the armour
|
74
|
wicker cage, open, inviting
|
75
|
room of man-traps, all yawning wide,
teeth aglint, stained brown from previous feasts
|
76
|
seemingly the front entrance - but
how?
|
77
|
master bedroom - skin quilts, bone
furniture, unknowable sensual furs
|
78
|
dark grimoires form an inpenetrable
wall - all detail the readers death
|
79
|
sacrifical altar with all implements
|
80
|
jackson pollock but used to be human
|
81
|
pool of mixed in/human fluids, full
of the damned cavorting
|
82
|
walls of screaming, pleading faces
|
83
|
pleasure-pit of wailing unfortunates
and their whooping tormentors
|
84
|
the nightmare sea
|
85
|
a huge eye growing pseudopods,
grasping for you
|
86
|
gullet of a warping-melting gential
faced monstrosity pleading
|
87
|
walls are all pulsating slugflesh
oozing and horrendous
|
88
|
figures impaled on phallic spikes
writhing in ectatsy
|
89
|
tree has impaled them and grown into
them, they feed off it's drug-sap thankful
|
90
|
mawed portal to the Ouside of the
House
|
91
|
mawed portal to the Ouside of the
House
|
92
|
mawed portal to the Ouside of the
House
|
93
|
mawed portal to the Ouside of the
House
|
94
|
writhing dancing pillar of meat made
of loved ones, victims, eternal pleasure and agony
|
95
|
endlessly falling waterfall of flesh
sensual and awful and utterly rotten
|
96
|
long chamber filled with procession
of blasphemous monks - all are one, bound by endless vermicular tendrils
sprouting from robe face, sleeves, tangled
|
97
|
people being cut down into the
smallest organs and strands and rebuilt as new creatures, aware in pain
moaning in ultimate pleasure divine blasphemy
|
98
|
room of half-people frozen in
spotless ivory, all possible emotions and configurations can be found amongst
the tangle of still figures
|
99
|
no-light area, antithesis of sight,
all sensation is heightened to near inhuman levels - the ultimate hunting
ground
|
100+
|
HEART OF THE HOUSE
|
obviously I didn't call it castle overlook in the game I'm not that much of a hack
yet
Friday, 14 September 2018
River Trolls
more monsters for envisioned Swyvers expansion or whatever - less of a thing to murder this time - maybe? whatever. Not
RIVER TROLLS, Rotten Jenny, BilgeTroll, Bridgetroll
HD 9
Attack x1
+3 Smash 2d10 - those struck are flung 3d12 feet
-2 Flail - 360 AOE 1d10, uses both attacks
Defence 8
Armour As Decent Light (rubbery skin)
Mov as huge shambling mound
Init As long weapon
Morale 5 Bilge OR 11 Guardian
1d4 Bilge or 1d4-2 Guardian Appearing
All stand as high as two men, despite their hunched over posture, round misshapen faces low between shoulders broad, skin rubbery and foul, ranging tan-green to mossy black. All speak a broken half-tongue, yet seem not to struggle to understand men.
There are two types of River Troll - those which guard bridges, a task set by the invaders from across the sea. Then there are the Bilge Trolls, those who have abandoned their tasks, running rogue, flesh forever rotting and regrowing, despoiling rivers and wells. They will often build standing stones, marking territory and giving them a new 'bridge' of sorts - although pointing this out drives them wild.
Both varieties are delighted by drink.
MISTAKEN FOR
1 Drowners
2 Dwarves
3 Other Trolls?
4 Mosskin
RUMOURS 1d20
1 Bury a dog in the foundation of the bridge, and that`s how you get a bridgetroll. Remove the dog? Remove the troll!
2 Smell exactly as bad as they are.
3 Petrified of goats?
4 Filthy stinkin wellpissers
5 Cannot abide yew smoke
6 Adores the flesh of cats
7 Slumber only during full-moon
8+ Must be paid in drink
ACTIVITY - Guardian
1 Only allows passage to those carrying hard, expensive liqour, rather than the traditional [local drink]
2 Has been stealing stones to repair bridge with rather than requesting them
3 Bridge is falling into disrepair and the troll is getting slimier...
4 Local ruler thinks it very backwards to still have a bridgetroll, wants it removed.
5 Theft of local livestock
6 Destroyed something in drunken stupor/rampage
7 Has gone missing - please bring it back
8 Entirely disallowing usage of it`s bridge, has already killed someone attempting it.
ACTIVITY - Bilge
1 Poisoning the water supplies in the town, 70% chance accidentally
2 Theft of livestock
3 Acting as bandits of land and water
4 Continiously threatening violence if not plied with alcohol
5 Still attempting to collect some form of toll
6 Deliberate campaign of terror, general mayhem
LOCATIONS - Bilge
1 Just upriver of the settlement
2 Squatting about a tiny tributary
3 Beneath a waterfall in the wilds
4 Down an abandoned well
5 Important water resovoir
6 Moat of local fortification
7 Flooded basement
8 Local fishfarm/fishery
INSTIGATING EVENTS - Guardian
1 General malaise for a thankless task
2 Getting over failed troll-marriage
3 Bad mating season
4 traveller opened it`s eyes to other possibilities
5 being coerced by someone threating to destroy bridge
6 something stopping access to traditional source of material/booze etc
RIVER TROLLS, Rotten Jenny, BilgeTroll, Bridgetroll
HD 9
Attack x1
+3 Smash 2d10 - those struck are flung 3d12 feet
-2 Flail - 360 AOE 1d10, uses both attacks
Defence 8
Armour As Decent Light (rubbery skin)
Mov as huge shambling mound
Init As long weapon
Morale 5 Bilge OR 11 Guardian
1d4 Bilge or 1d4-2 Guardian Appearing
All stand as high as two men, despite their hunched over posture, round misshapen faces low between shoulders broad, skin rubbery and foul, ranging tan-green to mossy black. All speak a broken half-tongue, yet seem not to struggle to understand men.
There are two types of River Troll - those which guard bridges, a task set by the invaders from across the sea. Then there are the Bilge Trolls, those who have abandoned their tasks, running rogue, flesh forever rotting and regrowing, despoiling rivers and wells. They will often build standing stones, marking territory and giving them a new 'bridge' of sorts - although pointing this out drives them wild.
Both varieties are delighted by drink.
MISTAKEN FOR
1 Drowners
2 Dwarves
3 Other Trolls?
4 Mosskin
RUMOURS 1d20
1 Bury a dog in the foundation of the bridge, and that`s how you get a bridgetroll. Remove the dog? Remove the troll!
2 Smell exactly as bad as they are.
3 Petrified of goats?
4 Filthy stinkin wellpissers
5 Cannot abide yew smoke
6 Adores the flesh of cats
7 Slumber only during full-moon
8+ Must be paid in drink
ACTIVITY - Guardian
1 Only allows passage to those carrying hard, expensive liqour, rather than the traditional [local drink]
2 Has been stealing stones to repair bridge with rather than requesting them
3 Bridge is falling into disrepair and the troll is getting slimier...
4 Local ruler thinks it very backwards to still have a bridgetroll, wants it removed.
5 Theft of local livestock
6 Destroyed something in drunken stupor/rampage
7 Has gone missing - please bring it back
8 Entirely disallowing usage of it`s bridge, has already killed someone attempting it.
ACTIVITY - Bilge
1 Poisoning the water supplies in the town, 70% chance accidentally
2 Theft of livestock
3 Acting as bandits of land and water
4 Continiously threatening violence if not plied with alcohol
5 Still attempting to collect some form of toll
6 Deliberate campaign of terror, general mayhem
LOCATIONS - Bilge
1 Just upriver of the settlement
2 Squatting about a tiny tributary
3 Beneath a waterfall in the wilds
4 Down an abandoned well
5 Important water resovoir
6 Moat of local fortification
7 Flooded basement
8 Local fishfarm/fishery
INSTIGATING EVENTS - Guardian
1 General malaise for a thankless task
2 Getting over failed troll-marriage
3 Bad mating season
4 traveller opened it`s eyes to other possibilities
5 being coerced by someone threating to destroy bridge
6 something stopping access to traditional source of material/booze etc
Saturday, 25 August 2018
horrible jungle
***FUCK OFF THURSBRINGER PLAYERS***
this is a thing from that which is barely even tidied up
would be statted for Stormbringer but I'm sick
use your imagination
The jungle is thick and moist, home to endless poison blooms, striking flowers with barbs across the shaft, strangle-coils, winged lizards, apes of all sizes and predatory cats.
The bat riders of the Mountain hunt for rare herbs and chattel here, using the thermals of the desert to stay aloft, pig-faced goblinoids with lances and billhooks, their monkey-slaves descending on chains and scampering about, fleeing all danger unless commanded to attack by their masters, when they descend in a wild flurry of nail and tooth.
ENCOUNTERS
WHERE
1 - site of recent deadfall
2 - stranglevine infestation, roll again, 50% on playerside, 50% other creature
3 - ruins emerge from the foliage...
1 temple 2 "castle" 3 house 4 barracks 5 mysterious 6 unrecognisable
4 - a choked river winding through the maze of fallen wood
5 - the centre of a fallen tree bridging a chasm or such
6 - clifface in a valley
7 - crawlspace underneath fallen trees
8 - near fireant nest roll again
9 - near pool of waterfall pool
0 - entagled in the undergrowth, thick with fern and creeper.
WHAT
1 - Barkskin Halfmen 3d4,
1) defending
2) hunting
3) curious
4) fleeing
5)ignoring
6) sabotaging
2 - Half-intelligent monkeys 3d12, chattering and swinging, roll again and combine
1)violent
2)feeding
3)socialising
4)mating display
5)friendly
6)cautious
3 - Great Apes, degenerates of the civilisation of the jungle, some still bear stone weapons, artefacts of what has been lost. 25% entire tribe (3d12) else smaller group (1d8), of various purposes
1 warparty
2 foragers
3 shelter-builders
4 worshippers(ruins)
5 "farmers"
6 exiles
4 - Dream Tiger, and you are it`s prey. Can evoke fictions which are real to observer.Incredibly cruel, loves to toy with food, but loves itself more
defeat through vanity.
5 - batriders (1d6 (one bat each) + 3d4 monkey slaves) from the mountains, seeking SLAVES or HERBS or SCOUTING.
6 - carnivirious vegetation, prowling, using potential supplies as bait.
7 - stalked by vampiric bats, potential to carry some manner of disease, 1 large swarm
8 - huge swarms of flying lizards, all bright colours, confusing and dizzying
9 - Pirahana-equivalent infested waterway
10- Gigantic Spiders, weaving tunnel webs and watching eight times over...
11- Toad face, lower body a mess of slimy tentacles, with evil intention
12- Animate stone golem, weeping at the loss of their civilisation, brought
out of their black anger by a new purpose.
Tuesday, 21 August 2018
YOUR ELVES ARE BORING
cw - sa, child kidnap, animal abuse
GET YER PDF HERE
Still working on monster hunting for a hypothetical swyvers (hence swyvers stats) expansion. This is what a monster entry would look like - probably not this layout though. That's just because why not
GET YER PDF HERE
Still working on monster hunting for a hypothetical swyvers (hence swyvers stats) expansion. This is what a monster entry would look like - probably not this layout though. That's just because why not
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