Showing posts with label punishment. Show all posts
Showing posts with label punishment. Show all posts

Thursday, 7 July 2016

BRUTAL NECROCRAWL

I quite often come up with stupid ideas for games that I will probably never run. I have a page in my notebook just of these ideas. Whatever.


A DEAD REALM FOR THE UNHALLOWED CORPSES.

A stack of shards of a reality where the dishonoured dead gather. Faces, memories and people fade.
(if a player can't make a session, their character will flicker and fade out of our stack of shards as they become distant.)

When anything dies here, roll 1d4-1. It will raise again in that many days, more horrible, more twisted, more confused. Memories die as you do. A 0 means they do not return.

Players start with d10 memories. Memories are currency and XP here. You can collect them from others, or else kill them and take memories. Players lose 1d6 memories when they die. At 0 memories they lose all tethering, and become hostile NPCs when they raise.

At character creation, all items below 50 sp are 1 memory, 51-150 2 memories and more than that are 3. You must be able to carry it. (Be reasonable with stacking items - 30 arrows are 1 memory for example.)

In play, the cost of items will fluctuate more.

Players can begin with multiple levels, but they must be purchased. These costs are static.

Level
Memories
2
5
3
10
4
20
5+
Previous x 2

The one thing you won't forget - how you died.

The Death…
…and the role
A soldier laid upon a foreign field.
Fighter.
A liar hung at midday.
Specialist.
A witched drowned in trial.
Magic User.
A heathen ripped apart by dogs.
Pyromancer.
A heretic, cast from atop the cathedral.
Cleric
A godless scientist, eaten by their creation.
Stitcher.
A cannibal, stoned by the people.
Ghoul

Players start by breaking out of their sarcophagus. There are multiple branches from here, with portals to individual shards interspersed. Everywhere will lead back to this place, eventually. It is the future ruin of all things.

Friday, 20 November 2015

Gearing Guide to the Planes Issue 1 - Planes of Punishment


I mean, these are mostly me dicking around and learning layout. It's 3 pages, a pair of tables. The idea should be very lean content, just what you need in the stylized presentation. I might combine them all at the end for a singular THING.

The presentation is different to the punkzine, but hopefully I'll get somewhere similar-yet-different. We'll see I suppose. Tell me what you think works, what doesn't, etc.


THANKS OXOXOX