IT'S BETTER TRUST ME
v1 -
redid the mess that was the combat layoutremoved panic spreading ruleadded new page Exposure, detailing some scenarios and the mental toladded Alien Organs starter adventure
Morale
|
Effect
|
2
|
Party Dissolves
|
3-4
|
-2 Fear checks
|
5-6
|
-1 Fear checks
|
7-8
|
None
|
9
|
None
|
10-11
|
None
|
12
|
+1 Fear checks
|
Factor
|
Penalty
|
Death of Hireling
|
-2
|
Death of PC
|
-3
|
Lost for 2 days*
|
-1
|
No Food
|
-3
|
No Water
|
-4
|
Forced March
|
-1
|
Disease
|
-2
|
Ambushed
|
-3
|
Retreated
|
-2
|
Bad Weather for 3 days
|
-1
|
Extreme Weather for 2 days
|
-2
|
Perceived Betrayal
|
-5
|
Iron Rations
|
-1
|
Factor
|
Bonus
|
Minimum
length of time
|
Hot
food*
|
+1
|
3
nights
|
Good
food**
|
+1
|
3
nights
|
Victory
in Battle
|
+2
|
instant
|
Objective
in Sight
|
+2
|
instant
|
Journey
Home
|
+2
|
throughout
|
Rousing
Speech
|
+1
|
once-off
per journey
|
Alcohol*** Provided
|
+2
|
3
nights
|
“Shore-Leave”
in “civilization”
|
+4
|
takes 2
nights per 10 members of party
|
1d10 |
Size
|
Training
|
Gear
|
Motivation
|
Specialism
|
Weirdness
|
1
|
4d6
|
Irregulars
|
Improvised
|
Desperation
|
Snatch-jobs
|
Secret Mutants
|
2
|
3d6
|
Irregulars
|
Improvised
|
Ideological
|
Hostage Recovery
|
Religious
Extremists
|
3
|
2d6+1
|
Irregulars
|
Basic
|
Blackmail
|
Theft
|
Prison-Gang -
escaped/ex-cons
|
4
|
2d6
|
Basic
|
Basic
|
Thrill
|
Sabotage
|
Non-lethal only
|
5
|
2d6
|
Basic
|
Decent
|
Profit
|
Recon
|
Headhunters/Scalpers/Ear-collection
|
6
|
2d6
|
Basic
|
Decent
|
Only Job We're
Good at
|
Explosives
|
Networked into
hive-mind
|
7
|
2d4
|
Elite
|
Decent
|
Family Legacy
|
Wetwork
|
Hereditary
Semi-Chivalric Order
|
8
|
1d4+2
|
Elite
|
Good
|
Just a Job
|
Guerrilla Warfare
|
All Androids
|
9
|
1d4+1
|
Elite
|
Good
|
Pursuing Traitor
|
False-Flags
|
Skin impregnated
with Vantablack
|
10
|
1d4
|
Special Forces
|
Bleeding Edge
|
Conditioning
|
PsyOps
|
Gene-modded for
Animal Traits
|
1d6 | WHAT | WHY | WHERE (Overland Travel Only) |
1 | 3d4 Orcs | Patrolling Territory | Amidst scrub brush and trees beside the road. |
2 | 2d6 Wolves | Foraging/Hunting | Ruins of a wagon-train, long abandoned. |
3 | 1d4-1 Ogres | Waiting in Ambush | Recently razed farmstead. |
4 | 2d4 Grub-bugs | Pursuing (roll again on what) | Around/Centred on a watchtower |
5 | 1d8 Fungal Hosts | Fleeing (roll again on what) | Atop a small hill |
6 | 1d4 Talking Spider Swarm | Looting/Eating Bodies (roll again on what) | Overgrown, untended field. |