Indifference doesn't occur when there is such a limitless capacity for hate. You aren't special - it hates everything. Everything that thinks. Everything mindless. Everything still, moving, timeless, temporary, living dead. These very words.
Tendrils. Tentacles. These are important. A tiny, infinitesimal crack letting in some probing member. Stretched thin, disconnected from the whole, and absolutely devastating. The deepest necropolises and caverns wherein reality breaks down and warps, these are the places it will intrude. The dull eldritch-purple tendril, flailing with mindless hate infusing every space, real or potential, filled by this isolated fragment of the Leviathan of the Sea of Chaos.
AC AS CHAIN
3 ATTACKS - GRASP - Save Vs Paralysis, or roll below.
The Hate You Take
Life. Embrace death as you ascend to ArchLichdom, fully imbued with the Mastery of Death.
Light. A great Extinguisher is born, ender of all Illumination.
Time. Explode into chunks to reveal a nascent Chronovore.
Sound. The Silencer blooms, a deafening flower of absence.
Thought. NULL. NULL. NULL. NULL. NULL. NULL.
Change. Calcificator, ending progress, perfection in marble.
Reality. A mortal light is snuffed out, a demon forms itself from the stuff of chaos afloat in the sea.
(all results above replace the character with the listings below)
A terrible skeletal mockery of the one before.
HD as Character
AC as Character
MOV as Character
ATTACKS as Character PLUS DEATH TOUCH - Target Saves Vs Magic or is released from the curse of life, and is now a wraith under your direct control.
SPECIAL - Healing magic does not function within 1 mile of the Hateful ArchLich.
[Seeks to remove all life]
Cannot be seen due to pitch blackness. Feels like the previous individual.
AC AS LEATHER
MOV AS MAN
1 ATTACK - LIGHTLESS TOUCH - 1D10 INT DAMAGE (Permanent until destroyed.)
SPECIAL - No light may be cast within 4 miles of the Extinguisher.
[Seeks to Extinguish the Sun. Will withhold attacking those that can help it.]
Something like a yellow-pink alien boar-dog. Hard to be precise, as it blurs and warps as time is shredded on it's tusks.
AC AS UNARMOURED + PREVIOUS DAMAGE ROLL.
MOV AS HOUND
1 ATTACK - EATER OF HISTORY - EATS d100 x 100 XP.
[Seeks only to consume history]
A 5ft ethereal flower, floating free yet not moving. Wisps of ghostly smoke occasionally drift upwards.
SPECIAL - No sound is emitted within 3 miles.
[Only seeks to grow amidst it's silent garden. Spawns seeds for every year without disturbance.]
Eyes go slack, empty, empty, empty, empty, empty, empty.
AC AS UNARMOURED
MOV AS MAN
1 ATTACK - NULLMIND SHARED - 1D20 DAMAGE
A perfect yet mobile statue. It hates itself, but cannot rest until it the Work is complete.
AC AS PLATE
MOV AS WALKING MAN
1 ATTACK - CALCIFY - 8 DEX DAMAGE FROM TRANSMOGRIFICATION TO STONE.
[It seeks to remove all movement from the world. A perfect statuary.]
Nothing but a terrifying blur flinging itself around impossibly.
HD 1D100 - 1D100
AC CANNOT BE HIT (it has already moved)
MOV ENTIRELY RANDOMLY
1 ATTACK - 1d100-1d100 DAMAGE