tag:blogger.com,1999:blog-5109520500750998212.post7415666260385574695..comments2023-05-20T13:14:49.522+01:00Comments on ANT-LERRR: Ruined Cities Are Really HardLuke Gearinghttp://www.blogger.com/profile/01560869081440423091noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-5109520500750998212.post-28246870460013711182017-05-27T15:09:25.937+01:002017-05-27T15:09:25.937+01:00Big city maps I tend to do like those tourist maps...Big city maps I tend to do like those tourist maps where generic building are just mapped with shading and key locations are drawn out larger than life. Bubble close-ups of key locations also work.imredavehttps://www.blogger.com/profile/11791259426241403181noreply@blogger.comtag:blogger.com,1999:blog-5109520500750998212.post-90535416410859042182017-05-20T20:35:16.757+01:002017-05-20T20:35:16.757+01:00I really like the merging of the two approaches - ...I really like the merging of the two approaches - and the chance to discover routes to these rumoured areas of note is really fun to think about Luke Gearinghttps://www.blogger.com/profile/01560869081440423091noreply@blogger.comtag:blogger.com,1999:blog-5109520500750998212.post-35554267387513357492017-05-20T18:16:19.870+01:002017-05-20T18:16:19.870+01:00Castle Gargantua does something similar to what I&...Castle Gargantua does something similar to what I'm thinking. Have a mix of procedurally generated stuff and bespoke stuff. Give rumors to the bespoke stuff (like the gold rooms in Castle Gargantua). And when in the "procedural zones," you have a chance to stumble upon a path to a bespoke zone, and now the players have additional info, a shortcut, etc.Anonymoushttps://www.blogger.com/profile/11933547162135717778noreply@blogger.comtag:blogger.com,1999:blog-5109520500750998212.post-85266181704695714752017-05-20T16:02:30.218+01:002017-05-20T16:02:30.218+01:00An obvious idea is stealing from wargames with par...An obvious idea is stealing from wargames with paratroopers and having a scatter dice to spread people around when switching from strategic to tactical but that feels a bit shitty and agency stealingLuke Gearinghttps://www.blogger.com/profile/01560869081440423091noreply@blogger.com